"Leave at once, this is not a place of honor, this is hell itself." -- UNKNOWN VOIDIAN TRANSMISSION [Welcome to hell!] - As GASI force enter into this Voidian system, their are almost immediately detected with advanced sensors which search for distortions in space time itself allowing us to detect GASI ships that are in stealth. Not only that but ships not in stealth are simply bombarded into submission. Automated defenses are activated, these systems at their simplest are essentially weaponized super computers too small to be considered ships. They use a particularly nasty weapon, a gamma laser beam or a GASER for short. Which is capable of completely vaporizing a target. Finally missile barrages and if nessacary, RKVs are used on GASI fleets essentially making the capital a death trap. [Shrine Cities] - these are true marvels of engineering, imagine an RRI hiveworld but far superior in almost every way. They have their own lighting, own water cycle, and their own self sustainable food supply. Being underground these underground cities are powered by the usage of geothermal energy. These cities are also massive being 1 km tall, 6km wide, and 6km long. They use a mix of anti gravity stabilization and support pillars to keep themselves from falling apart. To enter one must go through a heavily defended single entrance that has been designed in such a way that assaulting it would be near impossible. Not only that but only small maneuverable ships can reasonably make it to the planet, as anything larger then a Corvette would get hit by insanely powerful rail guns and laser weapons. Once getting through the entrance the attackers must get through a series of tight maze like hallways and elevators. Once the attackers are finally successful they can finally make it to the Shrine City, in which potentially billions of people who have trained their whole life for this moment await. Many of the systems within a Shrine City have been faraday caged making EMPs increasingly ineffective. Orbital bombardments are also not as effective due to the many deflector shield emitters that the defense uses and just in general the Shrine Cities being so deep underground. [Automated warfare] - Voidia, has many experiences with automated weapon systems. And as it gains more experience it is able to expand and perfect these automated weapons. The first automated weapons that were used were clunky and messy to say the least, they were essentially kamakize drones and simple gunships, have evolved into literal mini supercomputers with weapons systems. Using swarm tactics these automated probes specifically target GASI missile racks, command posts, engines, and turrets. Of course matter cannot pass through GASI fermionic shields, so instead of kinetic weapons and missile pods these probes are armed with LASER weapons and MASER weapons. [Good bye to dogfights] - The idea of the dog fight, were two aircraft engage at close ranges attempting to out maneuver each other, is such an outdated concept that the usage of it a a far future space age setting is out right insane. GASI aircraft would simply be hit by cheap to produce SAM launched from ground or space based defenses and AAMs from probes. This would deplete all their counter measures, and do not think probes launching AAMs are useless, these little nightmares are still capable of dog fighting in emergencies, and due to essentially being mini-super computers can out-maneuver GASI aircraft. [Quantum Communications] - A true marvel of engineering, having existed for many years now, these systems essentially crank one's systems up to 11. These new systems aim for superior battlefield awareness, secure data, and GPS-independent positioning through quantum sensors for detecting subtle changes, quantum computers for complex modeling, revolutionizing surveillance, navigation, and cybersecurity by exploiting quantum physics for enhanced military advantage. [Berserk] - In case you cant tell, I love Von Nuemann machines, it truly is a pity that my original design was wiped from the face of the universe for basically being unscalable. On the plus side the newer design got approved so here it is. Berserkers are used to WITTLE down GASI shields, essentially using droplets to crash into them to overwhelm the Platium core until either they aren't fast enough and are hit or they run out. Gate Probes are also used by the Berserkers to outmanuever the Gemanti ships. Due to GASI using turrets and naval-like designs it becomes increasingly easy to figure out the weak points where there isn't much CIWS or armor. [design flaws] - whoever thought of the idea of putting command posts on space ships let alone large ones deserves to be get a good whack on the noggin, such areas are easy weakpoints and would be targeted By Voidian particle weapons, which would in theory take out a Gemanti ships ability to command (due to much of the command structure being destroyed). +
+ Turrets are also obvious weak points, and due to them containing GASIs devastating railguns, are immediately targeted. Due to the nature of particle weapons GASI would find that their turrets disabled before they can engage. GASI also opts to use a humanoid design for its ground force (ironic isn't it, the fanatical purifiers who view normal life as pests, use a humanoid design). This is a stark contrast to Voidian designs, which are purposefully nonhumanoid, obviously this can act as a form of psychological warfare. But it also serves another purpose, superior defenses and weapon systems. 2 arms forces GASI troops to only either use 1 or 2 weapons, why as a Voidian design could have 2 ranged weapons, missiles, and top it off claymores all in the same frame. In general training AI to move in a nonhumanoid design is also far cheaper and quicker to do. [Counter attack] - using our new automated swarms, we would conduct counter attack to force GASI back to the Aculon to allow us to make a stable defensive line and stop them from continuing this. Reserves that survived regroup and prepare to partake in the attack. Gemanti Kamakazie ships are effective yes but they finally meet a problem: by targeting large ships they leave behind smaller more manuvarble ships that are far harder to hit with a Kamakazie. Two can also play at that game, the mass usage of our own Kamakazie probes has begun. NOTE: I'm just gonna say this: none of this is miracle tech, it is simply an defense so extreme that it would take entire years to generations to break through, the counter attack while relying heavily on automated forces will not be an 100% success. Im not gonna make my last mistake and go: "haha here my literally unscalable force of self replicating nano machines of death" I however AM going to target your ships and screw your fleets up. Anyways I'd like to just say that I probably wont be that active, my computer broke and I'm currently using my family computer (which to be fair my parents don't really use) so please leave me alone. I am not in the mood to screw up my weekend fighting a war on a kids CODING WEBSITE.