The bar on the top left is the health bar. J to slash. W for upward slash and S for downward slash if on air. Slash can temporarily stop a projectile. H to parry. You can parry projectiles to destroy them, or parry an attack marked with a blue exclamation mark. Parrying an enemy can confuse them for some seconds, sometimes ten, providing longer time to attack. Parrying some attacks during specific frames can trigger even longer stuns, going up to 15 seconds sometimes. Different Exclamation marks mean different attacks: Blue: Can be parried Red: Can't be parried White: Signifies an attack using magic or is not a physical attack. Black: Warns of void attacks. They will deal damage regardless invincibility or parry. You must dodge away. K to dash. Can be used with S for downward dash. Provides a short invincibility time. A and D to run left and right. Space to jump. You can double jump as well. Hold space for both normal and double jumps to jump higher. Hit your target to increase combo. Missing a hit or taking damage will reduce the combo. Press F to heal for 50 health if you have a combo of 2 or higher. This healing is instantaneous but has to be done on the ground. Press C to consume a "White Flame" which will heal you for 300. This also can only be done on the ground. Press V to consume a White Flame to gain 10 combo immediately. This too can only be done on the ground. You will have 25 of these for each fight. Press E if you have a combo of 5 or higher to cast a spherical explosion spell. Deals most damage in a large radius. Triggers invincibility for a short time. Press Q if you have a combo of 3 or higher to cast a beam spell. Deals damage with infinite range on both sides. Triggers invincibility for a short time as well. Press G to set up a light object (a grey crack) which you can teleport back to by pressing U. Press i to teleport to a "radiance" (a white imprint of you) which you can set up by pressing Y. Teleporting costs nothing. Special moves: Press R to unleash a devastating 12 strike attack. Press O to unleash a 5 spin strike attack in a small circle. Both of these are useful right after a parry. Press L to unleash a long range attack dealing double damage. Useful in most situations as it is quick to execute, lasting barely a second's half, and has long range. Press P to execute a Colossal Strike with colossal range dealing 8x damage. Using special moves however, will make you blind for a length depending on how long each move takes. You can also press M to throw a pellet... ...but what is it even for?
Heavily inspired by Hollow Knight gameplay. Changelog: --V1.3?--- (27/8/2024) -Game is playable now. (Bugfix for cutscene) --V1.3-- (18/8/2024) -Fifth and likely final boss added. Beware as this one is far beyond the other four. Make use of every thing you have, especially parry. Changes: -Player dash nerfed. You can no longer perform moves while in a dash. -The shockwaves now have two variants, one short and the other tall. -Added Colossal Strike -Added pellet? -Boss4 nerfed: Phase 1 Attack Cooldown 0.2s--->0.35s. Phase 2 Attack Cooldown 0s--->0.2s. -White Flame Amount 12--->25. -Player Slash rate 0.15s ---> 0.075s (Warrior and Titan intro still horrible) --V1.2.6.6-- (25/6/2024) -Health Changes: Forgotten health increased from 2500--->5500 Warrior health decreased from 3000--->2500 Titan health increased from 3750--->4500 Guardian health decreased from 5250--->3500 -Guardian deals slightly less damage and now has a phase 2 allowing a new move. -Buffed special moves again, no longer needs combo. (They're still going to disable you and blind you) -Added death animations for Form, Titan and Guardian. Up next is an update to Warrior and Titan's entrance because they aren't great. ---V1.2.6.5--- -Added a spin and a long strike special move. -Special moves slightly nerfed. Requires certain combo number or more. ---V1.2.6.1--- -Added background and rain for trial 4. ---V1.2.6--- -Added two new trials of even harder difficulty, the fourth being the most lethal. -Health and heal system reworked. -Trial 1 made easier ---V1.2.5--- -Added new trial. Entered by going right without being in a challenge already. ---V1.2.4--- -Added two teleport abilities -Added small cutscene ---V1.2.3.3--- -Added a parry move. ---V1.2.3--- -Started changelog. -Added small soundtracks.