{READ NOTES BEFORE PLAYING} Notes: The rating system that I made myself is on the top-right. Just click it and click on the difficulty you would rate this level. Spam the flag. WARNING: Game may freeze, lag, or menu tracks may play simultaneously. Press the L key twice for better gameplay. Another thing: This version is almost nothing like Space Pirates in geometry dash world. It's much harder, it has different gameplay, it's longer, and even though most of the time the gamemode is UFO, sometimes the gamemode changes throughout the level. It's not my fault if you rage. You may find it easy. For me, it was pretty straightforward. _____________________________________________ [In-Play Mode] - [W] [⬆] [Spacebar] [Click] to Jump - In Ship game mode, Hold to fly upwards, let go to fly downwards. - In Ball game mode, press to switch gravity upwards, and press again to switch gravity downwards. - In UFO game mode, press to go up, not pressing it make you go down (like Flappy Bird). In Wave game mode, the control is the same as the Ship, but it goes like a zigzag. - In Spider game mode, the control is the same as the Ball, but it looks like it can teleport. - In Swing Copter game mode, the control is the same as the Ball and Spider, but it can fly. :v (It's a 2.2 mode) [In Editor Mode] WASD - for editor Scrolling Mouse Cursor - Place and remove Editor Items 1 - for Blocks 2 - for Inside Geometry 3 - for Spikes, Saws, and Ground Spikes 4 - for 8 long blocks 5 - for Portals, Pads, and Orbs (w/ Bronze Coin) 6 - for Speed Portals, Signs, and more Ground Spikes 7 - for Slopes, 5 Saws, and Invisi-Spikes. 8 - for More Block, and Ground Spikes. 9 - for Monsters, and Spiked-Slopes. (w/Silver coin) Comment: "Scrolling pirate"
(THIS IS A WORK IN PROGRESS!!) Menu Music is actually Hexagon force (Waterflame), Theory of Everything 2 (dj-nate), and Geometrical dominator (Waterflame), but I messed around with the audio a bit. 1 like = 1 less hour before 2.3 (don't tell rubrub) Editor version is by @TheGeometryDashFan