NOTE: If you get a game over screen, you may have to double click the green flag to properly restart. ADDED HELLISH MODE! (update: Hellish Mode now applies to medkits.) PLEASE READ: Enemies will unlock as your score rises. Medkits will occasionally spawn, click on them to heal 25 health. To change the difficulty, click "options" in the start screen and drag the slider 1-3. 3 being the hardest, 1 being the easiest. 2 is the default difficulty. ENEMIES: (Click on enemies) -Zombie Guys: Unlocked from the start. -Imps: Unlocks when the score reaches 15. -Pinky: Unlocks when the score reaches 45. -Lost Soul: Unlocks when the score reaches 80.
I watched a tutorial for the base game by @ScratchMaster on YouTube, all other coding was done by me. UPDATE LOG: UPDATE 9/25/23: Added working health bar and game over screen, changed cross-hair. UPDATE 11/19/23: Added start screen. UPDATE 11/20/23: Music won't always be the same track, added game over music, also changed the game over text from black to white. UPDATE 11/22/23: Added the Imp enemy, added more music, added enemy sound effects. Working on "enemy unlocked" pop-ups. UPDATE 11/23/23: Happy Thanksgiving! Added medkits. UPDATE 11/24/23: Changed medkits to heal for 25 instead of 50, because I felt that was a bit overpowered. Added options screen. Currently, only the volume may be adjusted. UPDATE 11/25/23: Separated sound effects and music volume, so they can each be changed independently. Added the Lost Soul enemy. ADDED DIFFICULTY SETTING. UPDATE 11/26/23: The difficulty setting now changes the amount of damage inflicted by enemies on a given difficulty. Added Hellish Mode. You can now change the cross-hair. Music now changes depending on the difficulty.