:) -INTRODUCTION- Situated in Montreal, Canada, Neutron Incorporated Anti-Matter Research Labs powers over 8000 homes with a current of 400 megawatts per hour, while only providing a small amount of radiation when stable. You have to decide the core (and Canada)'s destiny. -END OF INTRODUCTION- Instructions Wait 10 seconds then press the "Enter the facility" button to play then do whatever. Current events: AMR ignition Ignition failure Reactor Implosion Blowout Thermal Runaway Total Thermal Runaway Successful termination Termination failure Toast Detonation Protocol [REDACTED] [REDACTED] stall [REDACTED] To ignite the AMR: Click the circle which has a rectangle in it then click the "Initiate Ignition Procedure" Button To initiate a thermal runaway / Unexpected annihilation surplus: Ignite AMR then get temp above 3,200 Kelvin To initiate a blowout or a so called"combustion stall": Ignite AMR then get temp to 0 Kelvin To initiate protocol [REDACTED]: Nope, I'm not gonna tell you that, it's a secret event. To engage the AmTC: When the objective says "TERMINATE THE AMR!!!", Press the "ENGAGE TERMINATION CYCLE" button and wait.(50% chance of success) The title could be shortened to N.I.A.M.R.L. Update log v1.0: Official release v1.1: Power lasers 1A and 2A added v1.2: Added 2 more power lasers and more controls v1.3: Added safeguards v1.4: Safeguard control and a texture change v1.5: Fixed minor bugs and added core shield v1.6: Liquid Nitrogen pipe and cold effect on leak _ v1.65: Miniupdate: There are now 2 control panels! v1.7: [REMOVED] _v1.75: [REMOVED] v1.9: Updated Thermal Runaway v2.0: Megaupdate 1 phase 1! Megaupdate 1 phase 2! v2.1: Moved power lasers a "little" bit and broke game v2.2: Added blast shelter(works) v2.3 Added termination failure (50% chance) v2.4: Temp goes up slower because 0 C is 273.15 K v2.5: I.S.A.S. added and made startup shorter v2.6: STARTUP FAILURE (12.5% Chance) v2.7: [REMOVED] v2.8: Technical difficulties page v2.9: Renamed shutdown to termination v2.95: Power lasers fail 43 seconds before the explosion v3.0: Megaupdate 2 phase 1! Megaupdate 2 phase 2! v3.1: Added shield integrity and other stuff v3.2: Added different announcement systems v3.3: Added ESDS and more coolants v3.4: Dev commands removed due to someone exploiting them>:( v3.5: Title screen added v3.55: Epic keycard update v3.6: Explosion view v3.7: Updated Reactor stall v3.8: Added blowout (inspired by NSMRS) v3.9: Added blast door v4.0: Updated Protocol [REDACTED] v4.1: Added back protocol T.O.A.S.T. v4.2: Changed startup music to Destiny by Shīro Sagisu v4.3: Added terminal v4.4: Shortened Protocol [REDACTED] and added timer v4.5: As for 2000 views, protocol T.O.A.S.T updated v4.6: Added reaction stall? v4.7: Updated some music v4.8: Updated reaction stall? v4.9: Repositioned lasers v5.0: Added cold effect to structure v5.1: Redesigned title screen v5.2: Screen graphics update v5.3: Updated blowout v5.4: Added safeguard pressure effect v5.5: Fixed a bunch of bugs. Thanks ! v5.6: Removed fuel cells. A bit too annoying v5.7: Updated power purge v5.8: Updated blast shelter v5.9: Protocol [REDACTED] bugs fixed v6.0: Added secret event v6.1: Directive screen graphics updated v6.2: Updated title screen v6.3: Changed an event's music v6.4: Added even more details to the blast shelter, including people in N.I. with over 200 Electrons v6.5: Updated the reactor termination failure v6.5-7.2: Bug fixes and some small updates v7.2-8.0: Added in new particle effects v8.0-8.4: Bee. update v8.5-9.6: Fixed bugs v69420 : i fogor V69421 : Fixed game breaking bugs, resume operations. Original copy:
credits to -84624- controls : space | blast doors go down | 9 | blast doors go up | z | quick start | 8 | implode | 7 | power purge | 6 | still nothing