WORK IN PROGRESS: SOME DIFFICULTIES / UNITS DON'T WORK YET Full screen recommended. A tower defense game. all difficulties and modes are possible. ===============Units=============== Swordsman: Melee unit, cheapest character Knight: Attacks but defends when low HP Shielder: Very high defense Archer: Long-range attacker Assassin: High attack and speed, but low HP Bomber: Deals area of effect damage Halberdier: High HP, moderate attack damage Ninja: Throws shurikens on long-range, uses katana when the enemy is near Master Swordsman: Swordsman, but with very high speed and attack speed Airbender: Lowest HP, but can push enemies backwards while attacking with wind Giant: High HP, high attack Barricader: Highest HP in the game Pikeman: Wields very long, high-damaging melee weapon Charger: Builds up highest attack in game (in one hit) Ice Mage (WIP): Freezes enemies from a distance Necromancer: Summons undead warriors (weaker swordsmen) ===============Spells=============== Fireball: Use your mouse to aim a fireball to destroy your enemies Blizzard: Permanently freeze all enemies and blow some backwards
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