This game is a remake of the final boss in Super Mario World. The Normal difficulty is an exact recreation of the original boss fight. In the Hard difficulty Bowser only throws one Mecha Koopa at a time so you have to survive more of his cycle in order to hit him twice, the boulders are also a little faster. In the Insane difficulty Bowser still only throws one Mecha Koopa, but in order to get him to throw a Mecha Koopa you have to defeat the Hammer Brothers he throws first. The fireballs are now twice as fast, and the boulders are twice as fast as they were in hard mode. Bowser also throws hammers in his second and third phases. How to play: A=left D=right W=look up J=run / pick up Mecha Koopa (letting go of J throws the Mecha Koopa) K=jump I= spin jump HINT* hold up when throwing to throw strait up. Health is displayed in the bottom left corner. I know that not all of the sprites are accurate to Super Mario World, I was just working with sprites I already had in my files since downloading new ones takes up a lot of storage. I used a version of the Super Mario Bros 2 Mario sprite from Super Mario All Stars since it meant I didn't have to program the Mecha Koopas to track your direction when you turned around while carrying them. This game only took me three days to make, so it is one of my only games that took under 2 weeks to develop. I hope you enjoy the game!
All music, sounds, sprites, and characters are owned by Nintendo.