"Spacebar" to stop time "F" for paddle wall HOW TO PLAY: if entity @e[type=Paddle] at @e[type=PingPongBall] run Change_PingPongBall_XGravity_By_-50 ~ ~ ~ true if entity @e[type=BrickWall] at @e[type=PingPongBall] run Change_PingPongBall_XGravity_By_50 ~ ~ ~ true if entity @e[type=PingPongBall] at @e[type=GreenWall] run win if entity @e[type=PingPongBall] at @e[type=RedFloor] run lose
I was bored.