This is a preview to a project that I plan to work on for some time. I want several levels, mechanics, and more. For now, see what you can do. I've found several ways to generate lots of speed and height with the hat. Have fun, and post your discoveries in the comments! Controls below. -----Controls----- Left and Right Arrows - Move Left and Right Z - Jump X + direction - Throw your hat, hold X to keep the hat still Special controls are in game, stand on the hovering black shapes to see the controls.
-----Credits----- All code by me (@KittenNuke1) Inspired by Super Mario Odyssey and Celeste SPOILERS FOR SPEED TECH BELOW -Speed Tech (That Has Been Found)- This engine presents many possibilities for speed tech. The speed multipliers, alongside the bounce physics with the hat, can lead to some pretty huge distances and heights. Here is a list of some that have been discovered, though I'm almost positive that there is more to find. Super Hat Jump - Long jump and throw your hat at the same time to bounce off of your hat with long jump momentum. Can be done over pits to save you from death in the full version! Extended Super Hat Jump - Throw your hat, walk next to it, and long jump into it for lots of speed and distance Double Super Hat Jump - Super Hat Jump (SHJ), then Input another SHJ as soon as you hit your hat. If done properly, you will essentially perform another SHJ in midair. This can be used to gain infinite height. Double Up Hat Jump - This one is a little finicky. I've only been able to pull it off like twice, and I assume that it's frame perfect. Input another up hat throw as you land on your hat with no forward momentum to gain theoretically infinite height. Full Height SHJ - Super Hat Jump, then as you hit the hat, release the down button while keeping everything else held. This will grant you SHJ speed and distance while also bouncing you the same height as if you were to just jump on the hat.