I posted a new version, it can be found here: https://scratch.mit.edu/projects/1288189433/ Press [up] [w] [space] or click to jump and to jump on yellow rings Avoid the spikes In ship mode, hold to fly up and release to fly down Hit a yellow pad to jump high Hit a blue pad to jump higher (missing a gravity portal) For bonus points, collect the coins Press L to toggle effects (to reduce lag) If you want to post any levels you have beaten on YouTube, you can.
Sorry if the wave part looks a bit broken, that is a weird bug I can't fix. "This project will likely never be finished, so sorry to all of you who waited so long for this to get updated." - Me on Jan 21, 2023 I am going to work on trying to finish this project since clearly people really like it, but my old strategy to add new objects was to just retexture some of the existing ones. Since then, I have already found a way to add new objects without having to modify the existing ones, which you can see here: https://scratch.mit.edu/projects/1041002129/ I will be releasing the new project separately from this one. Once it is finished enough to show to the public, I will put the link here. By the way, the original level editor is gone now, so more work for me yay UPDATE: I just found out how to make objects pulse and animate BUT I AM SO FAR IN THE DEVELOPMENT OF THE NEW VERSION THAT I ALREADY USED OBJECTS THAT DONT PULSE 1000000000000000000000 TIMES AND I ADDED MORE OBJECTS SINCE THEN SO IF I DELETE THEM EVERY OBJECT ID WOULD BE OFFSET AND MY PROJECT WOULD BE RUINED SO THE VERSION THAT WILL RELEASE WILL HAVE A TON OF OBSOLETE OBJECTS FOR NO REASON AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA UPDATE 2: I'm sorry for taking so long to make the new version, but just know that part of the reason is that the gameplay from the wave portal onwards in this project is actually offset backwards by 2, so now I have to shift everything forwards by 2 so that the sync works properly. Also, I figured out that the disappearing tiles bug in the wave part is due to the crazy amount of objects on the screen. UPDATE 3: I am currently having trouble trying to upload the new project. It says that the project could not be saved. I think it's because the project.json is 143 MB! How did this happen if I just added a few blocks and changed a couple of stuff in the code? UPDATE 4: Thanks for 967 views!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 1260 VIEWS WHAT 1336 VIEWS UOARHGWRAUIFHGE Do not click this link V