THIS PROJECT IS CURRENTLY IN DEVELOPMENT You have to DOUBLE-CLICK the green flag Press E to interact with anything WASD to move. I have been working on this for years, it does not show that because i had to temporarily unshare it. Go test it yourself. Full game out in September 2025 BACKSTORY: Scientists were experimenting on susliks, (gophers/ground squirrels in Russian) but they got too strong, and managed to escape. This caused an apocalyptic event; in this game, you will try to defeat the susliks once and for all. This game takes place in Rostov, Russia. Дядя Ваня is a weapon store, and the owner Ваня is a member of the A.S.P.S. istg my brother has like 8 of the views, which is a pretty massive fraction atm.
Change Log 0.1: - Added music - Nerd gun to be developed soon - 2 new backdrops: bunker, and forest - Added crosshair to help develop gun in future updates 0.1.1: - Added jacks, an in-game currency - Gun can now shoot 0.1.2: - Added Дядя Ваня - The suslik will now try to attack the player - Gun works and makes sound - Implemented health - Can now enter Дядя Ваня 0.2: - Added Ваня - Changed tutorial speech - Fixed bugs with going inside Дядя Ваня - Added damage system 0.2.1: (12/19/23) - Patched small bugs - Created cover - Added custom soundtrack 0.2.2: (04/09/24) - Added BORGER - Patched minor bugs - Removed custom soundtrack (it sucked) 0.2.3: (08/11/24) - Patched major bugs (Door not working, not entering Дядя Ваня, borger not borgering) 0.3: (10/01/24) - Edited opening monologue - Added regenerating health - Overall game improvements - Added stadium mission 0.3.1: (10/03/24) - Added Super Suslik - Fixed a lot of major bugs - Fixed even more major bugs - Optimised Nerd gun 0.3.2: (10/07/24) - Improved susliks (less time waste) - Painstakingly designed car (to develop later) - New update schedule 0.3.3: (12/09/24) - Game now restarts when died - Changed Jacks to Roubles 0.3.4: (02/11/25) - Changed ASP (Anti-Suslik Protection) to ASPS (Anti-Suslik Protection Service) 0.4: (07/07/25) - Car works fully - Randomised suslik spawns - Damage system improvements 0.4.1: (07/14/25) - Painstakingly redesigned character from scratch cat design to human design - Commander Ivanov now uses the new player model - Attempted to make door work better 0.4.2: (08/04/25) - Added difficulty slider - Tidied up inside of the project - Added developer test function to skip to parking lot 0.4.3: (08/11/25) - Regular susliks now take headshots with extra damage if crosshair is aimed at them 0.5: (08/18/25) - Added weapons room scene and ruined city - Changed project cover - Improved all suslik textures