1. Click on the flag to start. 2. Touch the apple, to run the simulation. 3. Note: Apple velocity m/s in the upper left-hand corner. 4. Click "See Inside" to view the simulation code that includes math and physics concepts 5. Press "Stop" to reset simulator
This is a reconstruction of a physics gravity model that is designed to measure the velocity (at rest) of an apple using the program Scratch. I have rebuilt this model to illustrate how this simulator can be used to teach math and physics. Click "See Inside" to view the mechanics of the program as laid out by Lopez & Hernandez, 2015. Lopez, V., & Hernandez, M. I. (2015). Scratch as a computational modeling tool for teaching physics. Physics Education, 50(3), 310–316. https://doi.org/10.1088/0031-9120/50/3/310