Arrow keys or WASD to move. |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| 0 to activate and deactivate level editor. 1 for floor tiles 2 for miscellaneous tiles 3 for blue tiles 4 for stuff 9 for enemies (goomba is the only one for now) E for paintbrush tool L to switch between different levels R to reset the level and change the width and height, leave the questions empty to reset the level. Q to toggle auto arranging tiles |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| To delete a level, go inside the LevelStore sprite code and show the LevelStore list. Delete the level you want to delete (warning: if you delete level 1, you will never be able to play it again). ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
If you play the game while showing the game's code, it will be EXTREMELY Laggy and almost unplayable. Glitches: All the goombas stack in one position when you press the green flag when they're all supposed to be at their original position. You can stand on air when your 1 tile lower from the blue tiles.