e to switch between edit/play mode click to place hold p to place rapidly d to delete arrow keys to switch blocks l to load code, s and wait to save code drag player (light blue) to move starting position block types: grey: ground red with bright outline: lava blue: big jump pad orange: little jump pad yellow: right booster greenish yellow: left booster bright green: end block red with dark outline: switch gray with red: on/off block RGB block: ground light blue and black: gravity block