Also found in shorter version in Help Aiming - cursor Movement - click Shooting - space Dash - w (aimed) Dodge - d or a (sides, not aimed) Note: You can practice the movement in level 0, as it is a preparation level. Extra: When dashed through, enemies and crates will disappear and you won't get any damage. When dodging, enemies and crates won't disappear, but you'll be invincible during the duration. You can also dodge through normal walls and crates. Tough walls will block your dodge.
This game is not fully finished, but I'm still going to update it. If you think about next updates, tell me about it in the comment section! I already have some plans for further progress but maybe you'll also add some ideas! Any cool ideas will be displayed in game. Updates: v0.1.1 - a minor update, it contains some bugfixes (Impostor Crab bullets no longer spawn in random places. Impostor Crabs no longer change to Impostor Slimes while dying. Enemies have less chance of spawning in a wall.) I also made the player speed start from 4 instead of 0. v0.1.2 - a minor update, contains some bugfixes (Impostor Slimes don't lock in walls and go right at you when you pass next to a wall they are next to, also I made Impostors in general not spawn in walls). Besides that, I also made some changes in the sprites, Impostor Slimes shoot slime bullets that splash and stay a while on the ground since level 4, difficulty raises as the game progresses from now on, made help and function buttons working (not fully ready yet though), player has a short invincibility period every new level, so they don't get hit immediatly. v.0.1.3 - a minor update, added ammo and gun reload. Besides that also made skill (dash and dodge) cooldowns visible. v.0.1.4 - a minor update, added respawning after death and fixed the reloading bug from v0.1.3 that resulted in you being slower