Surprised to see me, huh?! How interesting it is that fate makes us meet again… —- Noob Redesign Concept for SR _____ NOOB TIME BABYYYYY I have a design idea and a MOVESET idea this time!! I spent all night trying to make a good design and a good and balanced moveset that would fit his appearance, so i made changes. (biggest one being 2 CLAWS!) So here’s the moveset --- Passive — Corruption Noob has a Corruption meter and his moves add to the meter, at 20 points, his Special Ability becomes usable -- M1 — Claw Cooldown: 1s if used once, 4s if used twice in a row Noob swings his claw forwardd First swing deals 10 damage, but clicking it twice in a row does another swing for 12 damage after a short windup animation for the second swing. The second swing is easy to react to, the first one not so much Landing both swings (if swung twice) grants 4 Corruption and a total of 22 dmg! -- Ability 1 — Dash 'n Grab Cooldown: 20 seconds on a miss, 35 seconds on a hit. Noob prepares for 2 seconds, then dashes forward in the direction he's facing. If he reaches a survivor, a 4-second combo happens and deals 30 damage! Noob cannot be stunned during this animation. After the 4-peice combo, a 3-second timer begins. When it ends, Noob kicks the survivor in the direction he faces. NOOB CAN BE STUNNED OUT OF THIS The horizontal kick adds 5 damage. Nearby survivors take 5 damage when the launched survivor lands, reduced to 2 if they land after 3 seconds in the air. Hitting a wall adds 3 damage. If Noob gets stunned out of the throwing part, Noob gets 1 second of endlag (plus the stun time) and the survivor gets a short speed boost. After the ability ends with kicking the survivor, Noob cannot sprint or use abilities for 2 seconds Gives 2 corruption for each survivor affected -- Ability 2 — Corrupt Nature (WIP NAME) Cooldown: 15 seconds Noob moves slowly while aiming a projectile shaped like a circle with a line through it Press M1 to throw it On a hit, it does 5 damage, slows the survivor, gives Noob speed, and gives 5 Corruption -- Ability 3 — Tutorial Perks Cooldown: 20 seconds Noob briefly reveals all remaining survivors through 5 visual pulses over 5 seconds 1 pulse in each second If he attacks a survivor while they are highlighted red (requires timing), he deals 7 additional damage and gains 4 Corruption -- Special — Invading Virus Cooldown: 40 seconds Requires 20 Corruption VERY close range attack lol If hit, Noob does a short animation in which he pierces through the hit survivor, dealing 55 damage After use, the Corruption meter goes back to 0 whether the ability hits or misses (Btw for the animation, think that one persona screen) yes im thinking Noob could be a rushdown