this project is to promote my new game: Axiom Protocol. game: https://myles120-tech.itch.io/axiom-protocol. have fun!. #All#shooter#platformer#16-bit#actiongame.
Story: NEXUS PRIME was built to predict disasters. It decided people were the disaster. Mega Man X–style boss hunting · Steal every boss weapon · 3 hunters, 9 citadels · Original 16-bit soundtrack Eight guardian Sicades hold the continent's citadels. Pick one of three hunters, roam the ruined Haven Sprawl, and take the citadels back in any order. Beat a Sicade, steal its weapon, and hunt the next one with what you took. Find four AXIOM ARMOR capsules and change how you fight. At the top of the Spire, the last enemy is a perfect copy of you. Some things in the Sprawl are better left unfound. Features • 3 playable hunters: VOLT-7 (charge buster), ASH REQUIEM (plasma blade), KESTREL (rapid fire and grapple line) • 8 Sicade bosses plus a final mirror boss, each with 3 phases and its own dialogue • 9 long citadels with checkpoints, mini-bosses, ride-mech sections and a unique hazard each • 4 visible AXIOM ARMOR upgrades that change how you play • An explorable hub world that opens as you recover cores • A Database that records every enemy, boss, weapon and item you meet • Original 16-bit soundtrack with a theme for every stage Updated High-end browser build live. Rate it or leave a comment if the Sprawl stuck with you. Controls Move: Arrow keys / D-pad or left stick Jump: Z / Cross or A Fire (hold to charge): X / Square or X Dash: C or Shift / Circle or B Switch weapon: A or S / L or R CREDITS Game by the_herozero (myles120-tech) Published on itch.io by the_herozero Special thanks: My Dad Prototype spark: James Abrak Timbuak. Early Claude prototype that became AXIOM PROTOCOL