Read the whole description please ------------------------------------------------------------------------- Should I Work on a New Sonic Fangame? Lately, I’ve been thinking about starting development on a brand-new Sonic fangame. I’ve always loved the creativity that goes into the Sonic fan community, and I’d really like to try making something of my own. The goal wouldn’t just be to make another Sonic game—it would be to create something that feels unique while still capturing what makes Sonic so fun. Fast-paced levels, challenging obstacles, cool environments, fun mechanics, and, of course, plenty of speed would all be part of the experience. I also have a few ideas for things I could experiment with, including new level concepts, gameplay mechanics, characters, abilities, and maybe even an original story. There’s a lot of potential, but actually turning all of those ideas into a playable game would definitely be a big project. Before I start putting serious time into development, though, I want to know what people think. Would you actually be interested in playing a new Sonic fangame? What would you want to see in it? Whether it’s classic-style gameplay, something completely different, new characters, unique abilities, challenging levels, or anything else, I’d love to hear your ideas. So… should I actually start working on it? If enough people are interested, I might just turn this idea into something real. ------------------------------------------------------------------------- Answers and explanations in the comments \/