wasd to move, cursor to aim, mouse down or space to shoot orbs Number keys to use spells. (1,2,3,4) skill 1 gives i frames current spells: 4 current enemy types: 9 when you use a skill, a crystal of that colour will be used and when it comes back you can use it again Your damage upgrades at >90 and >200 score new enemies stop spawning at score 280 until i add more
my first published game :> all art by me IF THE GAME IS BROKEN IM LIKELY IN THE MIDDLE OF WORKING ON IT NO SOUNDS YET you can check the code to see how to make a game liek this, its probably not optimised but its ok, also ignore disconnected blocks if the pressure of having a shared game affects me too much in development i might have to unshare the game for a while tho major changes: ver1: added 1 enemy, shooter mechanics ver2: added designs, added 1 more enemy, added 1 skill ver3: added 1 more enemy, added 2 skills ver4: made separate cooldowns, made spell crystals ver5: added 1 more enemy, added 1 skill (likely last) ver6: added 2 more enemies, refined mechanics, changed hp to 50 instead of 30 ver7: added start screen and music ver8: changed hp to 70 from 50, added 1 more enemy ver9: added 1 more enemy