Really just rendering for now. When and if it's done, I make redo this that looks prettier and runs better, I'm just messing around for this one. Version tracker: V0.4.4 certain fix to decode() that caused it to run worse, by concentrating all lag into one loop V0.4.3 optimizations and changes to certain systems, specifically decode() V0.4.2 functional block-pallet, and grabbing blocks, and debug visuals V0.4.1 functional block-pallet--scrolling, block rendering V0.4.0 simple canvas-block rendering complete, pallet class-picker progress and debug visuals V0.3.2 fixed certain canvas block-rendering issues and certain optimizations after debug testing V0.3.0 earliest public build past v0.1.0
Inspired by @cardboard32 's python-block project All the code in the project was manually placed by hand! No AI was used in the process of it's creation, neither were any scripts used from any project, I manually placed all of these Some of the scripts we're from the Glue2D pen lib (created from memory, so they might not be entirely accurate)