I really doubt — and i say this with absolute certainty — that i'm gonna do this with ease, like i genuinely haven't tried experimenting with styles, or trying out different genres that much. Despite that though, i'm gonna try my best. Besides this isn't my first time composing for somebody and it certainly won't be the last. Anyway i already sent cube the first like two versions of this song? First being dramatic, and then second being more-so matching the Quiet/Somber style. The one here is more-so like a finalized version? It's more quieter in terms of higher frequencies, and it isn't as layered. Also if you're not able to hear, one of the melodies kinda uses the "Mweh" motif.. so atleast that's covered (it's gonna be hard sticking to the motif i can tell) Anywho, prizer is definitely gonna beat us all — that is if he decides to signup — i can guarantee it. if that's the case, then atleast i tried- // -- VV -- OG INSTRUCTIONS -- VV -- // Hiya everyone! I was planning on making a new ONAA game for Halloween, but I'd like to split some of my jobs among people so I can get this out slightly faster... So, I've decided to make a few sign-ups. One being a Composer! (Aka make music) You don't need to match any of my styles for music, but I do recommend at least adding some motifs from the original ONAA soundtrack... ( Example: https://scratch.mit.edu/projects/1223792800/ ) I recommend using Ultrabox (or any Beepbox platform for that matter), but if you have something like FL Studio, Garage Band, or just any other platform you prefer you can use those When remixing, just fill out that simple form and submit your song following the prompts and styles I gave. When you're accepted, I'll actually add it into the game if it's a full song! (I am accepting based on quality and if it matches the style I want, I may accept more than one if I feel like they could work together instead of mismatching)