Use W A S D or the arrow keys to move, dodge the blue circles and collect the yellow coins.
Credits to: "Silly Linguine Cat Simulator Deluxe Online" for the menu theme Enemies: Follower - The blue one Teleporter - Also the blue one Rotator - Also Blue Wanderer - You should be able to guess this one Charger - oooo, this one actually changes color! Jumper - Aaaaaaand we're back to blue. Turret - OH MY GOD THIS ONE ISNT BLUE The Cluster - oh god its multiplying Versions: V4.6: Fixed coins not getting picked up and other coin bugs, fixed enemies not reacting when getting shot. V4.5: Added gradients to most things in Coin Survivor, Added new enemy called "The Cluster" for hardmode. V4.1: Fixed bug where the Turret bullets first shot wouldn't be from the Turret, Turret can shoot the coin and enemies, making them teleport which also makes sure the coin cant spawn inside the Turret. V4: Added difficulties, 3 difficulties, 2 new enemies, the Turret and Jumper, 3 new skins, Coins and Timer restart when you press the start button instead of on death, and 2 easter eggs, added a warning for when an enemy duplicates.. V3.6: Fixed charger duplicates not working and not despawning, fixed duplicates spawning in walls. V3.5: Fixed enemies spawning in walls FOR REAL this time (hopefully), duplicates now also actually work, fixed the issue where the skin selector arrow grows in size if you click too fast. V3.4: Death sprite, fixed player spawning in wall, new start menu music, more skins, certain enemies now duplicate at certain coin amounts, V3.3: Added sfx toggle, charger charge function time change from every 5 seconds to randomly every 5-15 seconds, added skin system. V3.2: Fixed bug where enemies spawn in walls, updated the title screen a bit, and made the music button hide when playing. V3.1: Added sound effects to the enemies. V3: Changed how follower works, added Charger, made Rotator bounce off walls, Wanderer now also bounces off walls, and you can no longer go into the borders. V2: Added the menu, music, mute button, and version number. V1: Base game, added movement, coin, Follower Teleporter Rotator and Wanderer, randomized walls, coin counter, timer, and death.