(Small patches Changelog) Welcome to Prime Engine a simple engine that's easy to run on scratch and easy to modify. > Laggy use Turbowarp to Speed up the engine < please turn on interpolation and set resolution to 640x360 for the best experience https://turbowarp.org/1386858937?size=640x360&stuck&interpolate (Warning! do not turn on 60 fps the engine was built for it) > Controls < - Left and right arrows to move - A or S key to jump - Double tap or hold A or S to glide / dropdash - Down arrow or Up arrow look - Down arrow while walking to roll - Down arrow and A or S to spindash - Down arrow or Up arrow and E to show/hide variables - Down arrow or Up arrow and R to show/hide hud - Number keys 1 - 2 switches characters > Changelog < - Fixed pushing bug (this is a fix from the newest Scq version) - Changed falling script location to floor sen from slope sen thats all folks (ima go make more vectors now) > Known bugs < - Knuckles glide wall glitches (these are gonna be here for awhile because I'm slowly chipping away at climbing) - failing respawn bug (this happens if you fall to close to a platform) > Plans/todos < - Add Fps counter with toggle - Add optimization menu - Add climbing for Knuckles (70% progress) - Rework Jump physics (86% progress) - Rework slope physics (56% progress) - Add Tails - Add Custom Ability support (70% progress) > Credits < Engine made by @blujasonplays In game sprites made by @GoldMudkip Title screen and lives sonic and knuckles model based off of @XXX_Lancer 's old vectors > And Thank You for playing < please report bugs in comments or fix them yourself just remix the project. If you have any questions about the physics leave a comment about what you want clarified and i will add a comment in the project explaining it