Catch em' fruit! Go back and forth with your mouse cursor. This is a fixed version of my old fruit catcher game, more info below on why.
This game was a remake of my old version. So I basically re-created this game with the same assets, but coded a bit different, but mostly the same. NEXT UPDATE: TBD Game log: ======== Oct. 2nd-V1.2- Added project records! It should put your score into the leaderboard but not 100% sure only because I haven't beaten this game yet. Also I fixed if the watermelon sprite touches the bottom, it will now add up the missed fruits variable. I may add a new fruit today... stay tuned. Oct. 1st-V1.1- Fixed the bowl being able to go past the edges and fixed extra clones falling down after time runs out. Also fixed the fruit splats from disappearing quicker if you catch multiple fruits in a second or two, so I made sure that the other scripts stopped as the other splats were starting. New watermelon fruit added! Sept. 30th-V1.0- So I had come back to the old Fruit Catcher game that I published and wanted to add a bumping mechanic with the bowl where if you touched the fruit with the bowl, the fruit would bounce up, and of course slowly fall. That idea though did NOT work the way I had planned and honestly, my code was so complicated, I couldn't even comprehend what I had done like 4 months earlier, which is why I am here with this new and improved one. This one adds the mechanic and a new orange fruit! More fruits are coming! RELEASED!