Alpha build. EXPECT BUGS, which you can report here (delete the underscore): https://forms._gle/2RWsy1q2UVyPYsAZ7 Turbowarp is REQUIRED for the textures to even load. Scratch is just too slow sorry :( https://turbowarp.org/1386169462?hqpen&fps=60 H for controls Please don't complain about the lack of parts, bugs, or other bad things, THIS IS A PRE ALPHA. THE GAME IS NOT COMPLETE. I will add 50+ parts, moons, planets, menu, tech tree, and many more features. This currently is just me trying to get the physics, graphics, and core game working. However, even in this early stage, it is already possible to get to orbit. It's not easy, but I've done it! The atmosphere ends at 70km, so if you've played KSP getting into orbit should be doable for you, though the atmosphere is a lot thicker than kerbin's. Changelog: v0.6: added radial attachment and coupling v0.5.1: fixed literally 1 more bug lol v0.5: more bug fixes v0.4: new stage system, fixed bugs v0.3: MASSIVE update, improved building, timewarp, and fixed tons of bugs v0.2: sphere rendering and improved UI v0.1: basic engine
Contains AI generated/assisted code uses antimatter engine! also uses @BamBozzIe 's sphere rasterizer for planets, but I modified it to support textures and fixed some edge cases.