--------------- FROSTWOOD --------------- AREA EFFECTS: - CHILL: At the start of the round, 1/3 chance to take 5 damage. ------------------ SANCTUM ------------------ ----- Vincer - @Vincer_Karl ----- HP: 230/300 Flail: 5/5 Turning Tide: At round end, take [40] damage. This damage starts at 20, and increases by 20 each time it is activated. RUNE: 0/9 SURGES: ➽ ➽ ➽ [CAKE] 2/2 [AQUA] 2/2 STATUSES: - Unease: You do 15 less damage to Slithang. - Magnitude 0: +10 attack damage per stack. - Trauma Siphon 0: Grants 1 Ache Charge to Azurai for every 20 damage you take. Wears off at the end of a round. ----- Ianus - @gssquid2 ----- HP: 300/300 Crossbow: 5/5 Doors and Walls: When starting turn with cover, deal +10 damage RUNE: 8/9 SURGES: ➽ ➽ [FINANCE] 2/2 [CARVE] 2/2 STATUSES: - Unease: You do 15 less damage to Slithang. - Magnitude 0: +10 attack damage per stack. - Cover: Blocks 1 targeted action. Is lost when performing an action targeting an enemy. - Ambush 1: Deal 50% more damage if your action could not have been blocked, then lose 1 Ambush. ----- Gearhart - @Koog_bot ----- HP: 300/300 SECONDARY: 3/5 Passive: 10 Less damage from Weapons, Bleed immunity RUNE: 3/9 SURGES: ➽ ➽ ➽ [SIPHON] 2/2 [ANCHOR] 2/2 STATUSES: - Unease: You do 15 less damage to Slithang. - Magnitude 0: +10 attack damage per stack. - Spin 2: Can be spent as part of Gearhart's abilities. ----------------- REVENANT ----------------- ----- Facurus - @hydra5933 ----- HP: 235/300 SECONDARY: 5/5 Passive: At the end of every turn remove 1d2 Growth and heal 10 per Growth lost. At the start of every turn gain 1 Growth. RUNE: 3/9 SURGES: ➽ ➽ ➽ Complex 2/2 STATUSES: - Growth: 7 - Bleed 1: Lose 5 HP at the end of your turn. Lasts until staunched. - Regrowing: Cannot attack this turn. ----- Slithang - @Phantom_Coder12 ----- HP: 300/300 SECONDARY: 5/5 Passive: Skinwalker Inflicts Unease upon Opponents at battle start. RUNE: 1/9 SURGES: ➽ ➽ ➽ [TEA] 1/2 [MELANCHOLY] 2/2 STATUSES: - Encased 2: Take halved damage from attacks. Heal 10 at the start of your turn. Lose 1 Encased at round start. ----- Azurai - @Azurai-of-ACHE ----- HP: 230/300 SECONDARY: 5/5 Passive: For every 30 damage that Azurai takes, he gains 1 Ache Charge. RUNE: 5/9 SURGES: ➽ ➽ ➽ [ARMOR] 2/2 [JADE] 2/2 STATUSES: - Ache Charge 7: Can be spent to add +10 damage to an attack. art by me snow code by me music by satella