This is the big one. I have added the hybrid camera system. To do this, I used the exact same technique I used for the enemy: a duplicate level sprite. This required rewriting MANY sprites and took so long to figure out and iron out bugs. I will consider adding multiple enemies, however I'm not sure yet. I like only facing one enemy, but I'll see...
ADDED THE HYBRID CAMERA SYSTEM Added a foreground which follows the player Lightning now only strikes when an enemy is killed Rain now loops around to the other side and no longer generates extra outside the screen, and the sound now disappears indoors Thunder now only plays once Fixed rain showing indoors