Click the screen to cycle through them. This project will be updated as I add more features to the early prototype. "Pretty 1" Showcases a vista of the game "Enemy 1" Showcases the enemy base "Enemy debug 1" shows debug information about the scene, and also features a visualisation of the enemy viewing raycast and the path the enemy will take to get to the player. The boxes on the right and left of the enemy detect when to jump. "Enemy debug 2 - stealth" shows a similar scenario to #1, but the player is in stealth.