this is the experience system for Lethayya Last Sign up Codeword is Core ___________________________________________________ Kits have Medic/Warrior This decides helps what you become Medic means (* can be SRP) *Help an injured critter (+1) Play with a non-Mossball plant (+1) Speak with a medic (+2) *Pretending to be a medic (+2) Be snuck out by a medic and live (+10) Warrior means (* can be SRP) * Play a game (+1) Talk to the Leader (+2) Listen to elders story (+1) Playfight (+2 if won, +1 if lost) Real fight (+5 if won, +2 if lost) Be snuck out by a warrior and live (+10) When your an apprentice you just have exp/unused Warrior and medic gain by Talking with mentor (+1) Training with mentor (+2) Warrior gains exp via Sparring (+2 if won, +1 if lost) Fighting (+6 if won, +3 if lost) Talking to an outsider (+2) Fighting an outsider (+4) Patrolling (must be valid, +2) Medics gain exp via Healing a cat, failing (+1) Healing a cat, success (+2) Healing an outsider (+4) Speaking with starclan/df (+4 if related, +8 if unrelated) Patrolling (must be valid, +2) Once your fully grown you can gain exp via Training an apprentice (+1) Patrolling (must be valid, +1) Ghost training (+1) Max is 250 exp… ___________________________________________________ LONERS EDITION Loners just have exp as kits instead of Warrior/Medic If a loner kit were to join a clan it will go to Warrior This is to make sure no one tries to cheat the system and try to put all their kit exp into medic. Kits gain exp similarly to Clan kits * Play a game (+1) Listen to elders story (+1) Playfight (+2 if won, +1 if lost) Real fight (+5 if won, +2 if lost) Loner Juveniles (Apprentice) gain exp via Talking to a clan cat (+1) Fighting a clan cat (+5 if won, +2 if lost) Sparring with another Loner (+2 if won, +1 if lost)