._CASIMIR_. :Effects: -Weakness -Makes affected take 20% more damage. -Bleed -Affected loses 20HP at the start of every turn opponent has this effect. -Distracted -50% chance to not do action. -Scared -50% chance to not do offense actions -Shallow -Makes them feel less remorse -30% attack buff -Blind(ed) -Opponent has a 25% chance to miss/fail when attacking and when blocking using runes. If not specified, lasts 3 turns. -Giant -Does +30% damage and -10% healing :Stats: Health: 300/300 SECONDARY: 5/5 Passive: On The Fly When attack or ability is being blocked, make opponent blinded or take 10 damage. RUNE: 0/9 SHIELDS: ⛊ ⛊ SURGES: ➽ ➽ ➽ [Giant] 2/2 [Shallow] 2/2 STATUSES: :For Your Information: -Edit(s) -Please comment whether or not it A:Looks good B:Needs to be looked over, like something is overpowered or something -Lore -Just comment if you want lore, and if I already have lore then you should just tell me how you want me to change it and I might change it. -Credits -Got the music from Bensound Free Music... I actually really like the music they have -I drew and coded the small amount of art and code in this