the goober. This is 'Thema's basic build, the Empyrean deck. I will construct very different builds over time because I enjoy doing so. Empyrean Deck is all about dealing damage from lots of angles to win via attrition. EFFECTS: Runic Overflow: +1 Rune per turn, convert all overflow Rune points into 10 HP each. Lasts for [3] turns. Pressure: All enemies lose 1 HP at turn start per pressure stack. Pressure stacks may be expended to boost spell damage by 2 per stack. Starstruck: [When allies are PRESENT]. May block Anathema's actions for free if those actions target this entity. May not block actions from any other source. Lose 1 stack per turn. Starstruck: [When allies are ABSENT] Target cannot block. Lose 1 stack per turn. Cosmological Constant: All debuffs cannot be removed/do not lose stacks while this effect remains. Lasts [3] turns. Microcosm Δ: Enemies with this effect have spell costs increased by 1, allies with this effect have spell costs reduced by 1. Gain an extra +2 Pressure per turn while the Microcosm remains active. Can be dispelled with sufficient disruption. Taxpayer: Target takes -5 damage from all sources. Target only gains 2 Rune per turn. Caster gains the deducted Rune. This effect can be ended by donating 2 Rune to the caster (this does not cost an action) Insurance Policy: When a spell cast by the afflicted entity is blocked, all Rune lost on that spell is refunded to the entity. This effect ends when the battle does.
hexagon octagon pentagon tetradecagon YourRuneIsGon[e] (click the spells to see What They Do.) resource management resource management. I will make this statsheet look SIGNIFICANTLY better someday.