Once again, if it's OP, I will gladly add more glass to the canon. Didn't draw art this time because I'm lazy and Scratch is annoying to work with and I already had to retype a bunch of text. Deal with it. (Might add in art later.)
--TERMS-- Magnitude: attacks gain +10 bonus damage per stack. Lose 2 stacks on attacking, regardless of success or failure. Lose 2 stacks at round end. Brittle: take 10 extra damage per stack on hit. As long as you have at least 1 stack, gain 1 stack on attacking. Lose 3 stacks on taking damage. Vincer HP: 300/300 Flail: 5/5 Turning Tide: at round start, if the combined health pool of Vincer's team is lower than their opponents, Vincer and allies gain 2 Magnitude. RUNE: 0/9 SHIELDS: ⛊ ⛊ SURGES: ➽ ➽ ➽ [CAKE] 2/2 [AQUA] 2/2 STATUSES: