Press 1 to set the hunger and thirst to 100, press 2 to set them to 35. Press F to teleport the Gobstopper to the Food Orb, and press R to teleport it to x=0 and y=0. Press E to hide all of the admin variables, and press Q to show all of the admin variables. Press M to mutate (I suggest not doing this, since the score is low, and it won't vary as much. The mutate button was made and put in the early stages)
Sorry for the bland looking creatures and environment. The main focus (believe it or not) is how the AI's function, not how they look.