There's no stagger in this boss fight, had to make a couple changes so he could win some clashes. 1x1x1x1 doesn't trigger poison status effects. Shedletsky triggers slowness and bleed status effects. Had to make alot of buffs so 1x1x1x1 can win some clashes, btw this is my first project using the clashing system and im proud of it :D Move 1 - Lunge Triggers Bleed and Slowness, if enemy hit with slowness, it is completely vulnerable to any attack. Move 2 - Tornado Triggers slowness and bleed (?) i forgot. Move 3 - Sword Kick (?) doesn't trigger any status effects. Move 4 (Defense) - Turkey Leg, heals HP between 4-7 HP per 0.1 seconds.