rules: -follow tos -do whatever you want -make something happen -by remixing you acknowledge that anything you do is at risk of severe bullcrap Cut off at 51 (51): Imaginary Bishop moves to the Soviet area, as he is interested. Some excellent icons appear in the foggy outskirts… (52): soviet influence expands (53): An ancient Tsar arrives to reclaim the throne. (54): something (55): The White Queen calls two Flagbearer Pawns to help fight off the incoming Communists. The former Black Queen continues fighting. 56: “Throughout all of the chessboard and infinity, I alone am the honored piece.” Take the imaginary and the hollow and smash together those two concepts to create an imaginary move. Hollow Purple.(the galactic rook rifts the blast so it doesn't kill him) 57: PAWN OF NUH UH APPEARED 58: I.B retreats to his pocket dimension to avoid causing any more harm. A blue rook gains defense, and new areas show up. 59: ? 60: Lone king captures black queen. 61: the soviets recover 62: red pawn noclips into the backrooms 63: USA is made btw, by remixing you acknowledge that anything you do is at risk of severe bullcrap, table flipping and weird areas are server bullcrap thus it is allowed, you can cry all you want but in the end its all anarchy :3 64: The Papal State has broken free from the Floor S.S.R! 65: a soviet noclips into the backrooms, american expansion 66: pit, blue finally obtains pawns, half knight discovers the usa. 67: Mecha ex is mad, a new piece has appeared, the immortal king. It is completely immortal until you capture it's core located in the backrooms. 68: Ye Olde Tsar moves, and receives a number of bodyguards. They may be from a different era, but they recognize a Tsar when they see one. 69: Black Shotgun Pawn kills the Still Life Rook infront of him out of fear. Safe Space expands, and the Red Queen tries capturing Galactic Rook but gets sent to the Imaginary Dimension by him. 70: HUGE map rework. THE WYRM inches closer to The Origin. 71: real cloon appears with his area. hollow is gonna attack the wyrm. 72: A WARNING FROM PAWN OF NUH UH. void and related areas are pushed down to -999 y position 73: hey guys this is my pawn Beebo please don't let anything happen to him I'll be very sad 74: reverted some changes that removed my characters. added a map of the table. m to show map and n to hide it. 75: the biberty board emerges, home of the biberty king 76: THE WYRM continues. THE DUALITY dashes down, and falls under the table. ULTRA QUEEN starts inching forward after being hit from the table flip. 77: the biberty king summons 2 biberty pawns to send out into the chaos. 78: stuff im lazy to tell AHAHAHA 79: the biberty pawns move 3 spaces 80: the thumbnail appears. No like thats it 81: thumbnail is a lie. white king shoots his shotgun 82: biberty pawns move forward 83: Blue Rook captures a russian soldier, USA expands into the FSSR, and a red pawn mysteriously disappears? 84: THE WYRM progresses. 85: the biberty queen emerges and the biberty king spawns in 2 more biberty pawns 86: soviet & papal shenanigans and legendary pawn kills the duality 87 THE WYRM destroys safe space, kanye appears in the backrooms, alliance and more advancements 88: the backrooms remembers, the first null zone is created in america 89: lots of stuff happen, but most notably: -the P.S.A seals the null zone, but one of its aircraft accidentally goes through it and crashes in the backrooms! -all board areas have been liberated from soviet influence 90: the backrooms impales part of the noclipped psa and remembers more, new null zone 91: the null zone is used to perform a mission with the goal of rescuing everyone stuck in the backrooms complex. floor S.S.R has surrendered 92: duality escapes backrooms, backrooms begins creating an empire, turkish 93: the bulldozers have been unleashed the P.S.A signs a peace treaty with the C.C.C.P CHESYNC is officially considered a real company 94: the rook from earlier noclipped into the backrooms, chesync still life war stuff 95: He is coming 96: +1 turk 97: the biberty king moves to the foggy outskirts to spread influence, further expanding the biberty empire (note: only is allowed to move the biberty pawns. do not edit them unless they get captured) 98: duality restored (he is currently shielded, he cannot be captured until he makes his next movement.) also restored map movement. 99: the blue king gets captured and the biberty king moves northwest so they can progress into red entrance