KABOOM WINS ONCE, ASTRO WINS ONCE i think all bugs have been fixed astro: norm, zium norm: rpg every 1 second zium: +hat ability (places astro can tp to), rpg every 0.3 seconds Nox's Fighting Style: 1. Cat shield. shields. yeah. i'm too lazy to fix this b/c the code that actually shields was in the boss scripts soooo this does nothing 2. Devastating laser beam or wtv it was called. it's been a while. just shoots a laser beam that i really need to nerf. PASSIVES: Bloodbathe or wtv it was called: whenever low hp, Nox just becomes more OP. Heal. Heals 1 hp per second. Kaboom800's Fighting Style: Kaboom takes double damage. If Kaboom's HP would drop to 0, they instead get healed to 50 HP. This can only be triggered once. Kaboom will run at the enemy (very fast btw), attempting to punch them for 30 damage. When the Enemy attacks, Kaboom will enter a defensive state to try and parry the enemy. This has a 1/4 chance of working. If successful, Kaboom will knock back the Enemy and themselves, do half the damage Kaboom would've taken to them (so normal damage) and heal half the damage they would've taken. Projectiles only heal Kaboom and knock him back.