Here’s a health system concept for Our! If it seems too chaotic or convoluted, tell me. So there are two kinds f “health pools” of wounds. The wound types are soul and physical. Each health pool base is three wounds for each, with classes and races modifying the amount of wounds you can take. Attacks can remove wounds, the attacks description will say which type, and if either of your wounds are completely removed, you will roll a d20, if you roll 11 or above, you will survive, but be knocked out. If you roll 10 or under, you will die. Click to go to next sprite.