Changes from v3.5: Added Fairy-type (Weak to Steel/Poison, resists Bug/Fighting/Dark, immune to Dragon Super effective: Fighting/Dark/Dragon Not very effective: Poison/Steel/Fire) Moody now no longer randomly selects Accuracy and Evasion Changes from v3.4: Steel now no longer resists Ghost and Dark types, instead they have 1x multiplier 4x is now "EXTREMELY EFFECTIVE" 0.25x is now "Mostly ineffective"