LOSE/WIN/LOSE/WIN/WIN Kaboom800's Fighting Style: Kaboom takes double damage. If Kaboom's HP would drop to 0, they instead get healed to 50 HP. This can only be triggered once. Kaboom will run at the enemy (very fast btw), attempting to punch them for 30 damage. When the Enemy attacks, Kaboom will enter a defensive state to try and parry the enemy. This has a 1/4 chance of working. If successful, Kaboom will knock back the Enemy and themselves, do half the damage Kaboom would've taken to them (so normal damage) and heal half the damage they would've taken. Projectiles only heal Kaboom and knock him back. Space to do a LIGHT SLASH (not canon just for funsies)