⊹ Tilemind ⊹ ⋆ drag tiles onto the grid ⋆ switches are the red and blue ones. the dot shows which side they are on. when the marble goes on one, it goes in the direction of the dot, and the dot switches directions. ⋆ click space to start the simulation ⋆ click B to generate random save codes. ⋆ click W to generate random save codes weighted to have more blanks. ⋆ click D to close the save code list. It might get cluttered with random garbadge data past the first item. ⋆ click R and hold to stop the simulation. It will also stop if the marble is not on a tile. ⋆ click A while hovering over a switch to change where the dot starts. ⋆ Click S to save. wait about 3 seconds, then copy and paste it into the comments. ⋆ click L to load. example save codes: ⋆ 4 bit adder: ,,,d,hsr,,,,,,,,d,hsr,r,,,,,,,d,hsb,r,u,,,,,,d,hsb,r,u,,,,,,,l,r,u,,,,,,,,l,vsb,r,,,,,,,,l,u,vsb,r,,,,,,,,l,u,vsb,r,,,,,,,,l,u,vsr,r,,,,,,,,l,u,vsr,,,,, ⋆ infinite loop: ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,d,u,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ⋆ and gate: ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,hsr,,,,,,,,,,hsb,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ⋆ repeat 4: ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,hsb,,,,,,,,,d,hsb,u,,,,,,,,,d,l,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ⋆ crazy loop: ,,,,,,,,,,,,,,,,,,,,rt,rt,rt,rt,,,,,,,rt,lt,lt,lt,rt,,,,,,d,cr,lt,ut,rt,,,,,,lt,lt,rt,rt,rt,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, Credits: ⋆ @csheikh30.