you alr know how to play ;)
I made this game as a speedruning focused version of appel, I started getting into speedruning some of the levels, but I noticed 1 problem, while moving fast, the game is SO laggy, AND the textures blur together and are hard to see, so I decided to waste 2 hrs of my time, going through appels code and optimizing textures, variables, backgrounds, blocks, etc... and now I present the perfect game appel speedrunners have been looking for! Notice: I made the checkpoint and goal flags black and white bc it just looks cleaner, I made the mega apple bright pink to make sure u don't miss the hitbox while trying to crunch seconds off ur time, I made the normal apples a clean grey, i made most ground/wall/ceiling textures only 1 color to make it more clean, and I removed all death particals well I'ma stop yapping now, so u can go play. have fun! ;)