Welcome to Glob 4K, the third game in the series to run at a native 480x360. Controls listed at the bottom of this section. This is a short game to celebrate over 10 years since I made Glob, my first ever project on Scratch. Control Glob as you take them through an 8-stage tutorial, complete 15 fresh handcrafted levels with simple mechanics, and pick up stardust to unlock alternate Glob styles! *Levels were designed with the 4K style in mind, hitboxes change per style. Controls: W/A/D + Arrow Keys - Basic Movement The tutorial must be completed in one go, but during the main levels you can freely click the green flag to return to the menu, saving your current level. (Until you refresh.) Once completing the game, you can freely select a level from the main menu.
Developed as part of the @DoritoDude123 10 Year Anniversary! Originally planned for my 5 year celebration, delayed to my 6th, and then my 7th, Glob is finally back after 8 years to celebrate my 10 year Anniversary on Scratch! Something special might happen if you play this project on the account's anniversary, August 31st. Credits: If otherwise credited, content created by myself. DoritoDude123 Avatar - @Meowlit12 The concept of a Rounded Rectangle - @HelloKT5 Confetti Inspiration - @Rant Music of Mario Kart World - Mario Kart Band, Nintendo Smooth Glide - @PeteyTheParrot Sound Effects of Super Mario Bros. Wonder - Nintendo Glob (2016) :: https://scratch.mit.edu/projects/119507313/ Glob HD (2018) :: https://scratch.mit.edu/projects/238176869/ It felt nice to have passion for a little project like this. I constructed this out of tape and glue. I didn't try to perfect the code. I just wanted a complete product. Changelog: v1.0 :: 21/09/2026 - Initial Release