PLAY ON TURBOWARP 50 FPS PAS de mode Turbo : JOUEZ SUR TURBOWARP 50 FPS NO Turbo Mode https://turbowarp.org/1381089022 PC Only Game Type : Platformer (Boss) Game Difficulty : ( Easy : 3/10 ; Norm 4.5/10 Hard 6/10 Night 7.5/10) Full Screen Recommended :) Plein écran recommandé :) (English Desc Below) Platformer Boss The Game Has Both French and English Le jeu est en Français ET en Anglais -FR- (English below) La traduction Anglaise est de moi . -Important- Vous et le boss êtes INVINCIBLE durant les cinématiques Les pommes durant la cutscene post boss ne te font PAS de dégâts . Note : Si vous voyez un cercle bleu autour du boss quand vous l'attaquez , cela veut dire qu'il n'a pas pris de dégât ( c'est le cas lorsque la barre de vie se remplit pour une autre phase , une cinématique ou pour l' Avoidance) . Le scoring est identique à The Battle 4 Contrôles (dits en jeu) Saut : Espace (Double saut) Tir X -Le Jeu- Il s'agit d'une sorte de série parallèle aux The Avoidance mais sur Scratch . Un nouveau boss inspiré d'un boss de Kamilia 3 avec des checkpoints , des patterns plus abordables , un choix de difficulté et aussi un rang basé sur les dégâts subis , le nombre de Game Over et le temps total ( les rangs sont ADAPTES à la difficulté choisie) ; et aussi , le jeu proposera tous les 5 Game Over de baisser la difficulté (si jamais c'est trop ardu et que tu n'as pas envie de recommencer de 0 en difficulté plus faible) . Le jeu demande de la mémorisation des patterns , donc perdre fait entièrement partie du jeu SURTOUT en Cauchemar ! Si vous n'avez jamais joué à un jeu vidéo ou très peu , le Facile est recommandé , pour les joueurs moyens , en Normal , les bons joueurs en Difficile et pour ceux qui veulent un vrai challenge , la difficulté Cauchemar . Si quelqu'un obtient le Rang Master ou True Master en difficulté Cauchemar , c'est un Pro Gamer (ou un extraterrestre lol) :D Ce jeu ne possède PAS de mode spécial . Attention , ce boss est le plus LONG de la série ! et de très loin ! Bonne Chance ;D -EN- English translation is by myself -Important- You are INVINCIBLE during cutscenes Apples during the post-boss cutscene WON'T hurt you. Note: If you see a blue circle around the boss when you attack him, it means she hasn’t taken any damage (this happens when her health bar is refilling for another phase, during a cutscene, or for the Avoidance). The scoring system is the same as The Battle 4 . Controls (Explained in game) Jump : Space ( Double Jump) Shoot : X -The Game- It’s a kind of series parallel to The Avoidance but on Scratch. A new boss inspired by a boss from Kamilia 3 with checkpoints, more manageable patterns, a difficulty choice , and also a ranking based on damage taken, number of Game Overs, and total time (the ranks are ADJUSTED to the chosen difficulty); and also, the game will offer to lower the difficulty every 5 Game Overs (in case it’s too hard and you don’t want to start over from zero at a lower difficulty). The game requires memorizing patterns, so losing is fully part of the game, ESPECIALLY in Nightmare! If you have never played a video game or very little, Easy is recommended; for average players, Normal; good players, Hard; and for those who are seeking a real challenge, Nightmare difficulty. If Somebody gets Master or True Master Rank in Nightmare diff , then it's really a pro gamer (or an alien lol):D This game does NOT Feature Special mode . Warning , this boss is by FAR the longest of the series ! Good Luck ;D
Official The Battle Studio : https://scratch.mit.edu/studios/51675929 Tell me your scores if you wanna be in the leaderbaord below True Master rank is still there , if you Reach 100% or more score ( it means if you have no hit , no deaths and the time bonus ( note : the time bonus can compensate if you lose or got hit) Dev High Scores Easy/Facile: Deaths 0 , HP Bonus 12/12 ( Perfect !!) Time 4min 02.602 Sec Score 535 740 [True Master] Score : 107% Master Rank Requirement : 415 000 or more points . True Master Rank Requirement : 500 000 or more points Normal : Deaths 0 HP Bonus 9/9 (Perfect !!) Time : 04Min09.507 Score : 505 049 [True Master] Master Rank Requirement : 380 000 or more points True Master Rank Requirement : 470 000 or more points Score : 107 % Hard/Difficile : Deaths 0 HP Bonus 4/6 Time : 04 Min15.781 Score :454 422 [True Master] Master Rank Requirement : 365 000 or more points True Master Rank Requirement :410 000 or more points Score : 111% Nightmare/Cauchemar : Deaths 0 HP Bonus 5/6 Time : 5Min 16.802 Score : 458 320 [True Master] Master Rank Requirement : 350 000 or more points True Master Rank Requirement : 400 000 or more points Score : 131% Community High Scores : Easy/Facile Normal Hard/Difficile Nightmare/Cauchemar IGT World records (Ichika) Easy Normal Hard Nightmare IGT World records ( Hoshiko) ( this time is given at the end of the credits) Easy : Normal : Hard : Nightmare : Time Taken : 75 Hours . All the attacks ARE dodgeable don't worry about losing , it's part of the game ! Credits : (All Belong to Their respective Owners , none are mine ! ) Final explosions (found on this project) https://scratch.mit.edu/projects/203691437 Boss bar by @Griffpatch Amber Physics : ' I Wanna Be The Engine+' by MaxFlyMan Text Engine (credits) @RM_8B7D_ Kagamine Rin Hatsune Miku , Ichika Hoshino , Airi Momoi , Kanade Yoisaki and Akito Shinonome Belong to Crypton Future Media and Sega . Akito Shinonome and the others are from Hatsune Miku Colorful Stage . Hatsune Miku Colorful Stage is from Sega and Colorful Palette Neptune is a charcater from the Hyperdimension Neptunia series by Compile Heart and Idea Factory Kanzen Hoshiko is from 5 Night At Mikus Amber is from Genshin impact by Hoyoverse Credits roll is an original ending ( made thanks to Sekai Stories and Sekai Stickers) the game itself is inspired by IWKTKamilia 3 and other I Wanna fangames, Ichika Phase 3 and Hoshiko final phase are original battles ( I am talking about the patterns okay ; neither the songs or sprites are mine !!) Scoring system/ranks is by me , all programming too . (except for the listed above) Apple fireworks at the end are also made by me Backgrounds : Hastune Miku Colorful Stage; Mario Background Bowser's Castle by thenightcapking Scarlet Devil Mansion Touhou Lostword Scratch Backgrounds -SongList- Title Screen : Hyperdimension Neptunia mk2 OST - Sounds of Gamindustri 12 Main Theme : SMW Custom Music - Kingdom Hearts Re_ Chain of Memories - Castle Oblivion (1) Game Over : 八王子P「GAME OVER feat Hatsune Miku] Clear Songs : Rolling Girl ( Hatsune Miku) by Wowaka DoDonPachi 1997 ost - stage clear (DoDonPachi Maximum remake) IWKTKamilia 3 Stage Clear song Grand Finale Super Mario 3D World Boss themes: Ichika Phase 1 : Jerico s Law - Playing Mayhem (IWKTKamilia 3 boss 1 theme) Phase 2 : The disappearance of Hatsune Miku -DEAD END-初音ミクの消 Phase 3 : Bad Monday Simulator OST - You're Gonna Have a Bad Monday Fake Ending : Donkey Kong Bananza OST- Final Boss Theme Phase 2 ('Kredits') Cutscene : 混沌の誓約者 Final Fantasy 13-2 OST (K2Remake Extra Escape cutscene) Fake P1 Hoshiko : Giant Robosa - Drawn to Life: The Next Chapter Soundtrack Neptune Cutscene : Bad Apple - Sweet Melody Remix P1 Intro :Eschatology P1 theme : NOeSIS -嘘を吐いた記憶の物語- BGM 「destruction」 P2 theme : [Megurine Luka] - NEXT STAGE [Original] by MuryokuP P3 Theme : Pompeii ESPosthumus (K2Warped Kamilia P2) Final Phase : WELL MET (Feat Elixterr) by Mudstep End : Super Mario 3D Land Music - Peach Saved Super Mario Odyssey Darker Side Ending Theme _Lullaby Until the End_ Score Screen Theme : FNAF Ultimate Custom Night OST , New High Score song Ending Theme : Worlders by Jin and Teddyloid End Screen Theme : The End - Mario & Luigi_ Bowsers Inside Story OST Feel free to remix and CHANGE SOMETHING ( ask me if you want some help) Feel free to advertise anything too Thank you for Playing ! DevLog 24/09/2026 Patched a bug in Ichika phase 1 Nerfed Hoshiko Phase 3 on Easy diff #Games #Platformer #Boss