BASIC INSTRUCTIONS: * Click on a hex to place the selected structure. * Press D on a hex to demolish it for the demolish cost. * Click on the market (top left) to open or close it * Press M while market is open to purchase something. * Press P to set your processed ore * Press L to set your mined ore type ANTAGONISTS --------------------------------------------------------------------------------- Antagonists are direct opposition to your kingdom, meant to keep it interesting. Antags will sabotage your kingdom, but only one antagonist is active per game. Antags start unprogressed, but will achieve antagonist process if uninterrupted. Antagonists usually only begin activity once announced. CULT: Stealthy, focused primarily on destroying resource production and rapid antagonist progression REVOLUTION: Somewhat stealthy. Focused rapidly reducing your public opinion and interrupting resource production.
INSPIRATION: --------------------------------------------------------------------------------- TILE SYSTEM: 1) Primordialis * Flexible structure placement 2) Rimworld * Thing that inspired me to originally create this GAME FEATURES: 1) Pathogenic * Modular cross-interacting structures * Self-sufficient structures that benefit from non-self sufficient structures --------------------------------------------------------------------------------- TAGS: #Hex #Hexagons #Tiles #hextile #hextiles #hex-tile #hex-tiles