Parallax of the Crestwoods, a new game area I'm working on, featuring the in-game music. This is a teaser for my new platformer/metroidvania-like game, Reckoning Of The Soulless. The demo is out now, if you wanna check it out: https://scratch.mit.edu/projects/1299591704/ I'm closing in on the final stretch. About 70% of the game is done, leaving only the Crestwoods, Cradlewatch Keep, and then the finale. A total of four bosses are left to make, and while that sounds like a lot, usually the enemies take me more time to make due to animations, variation, and all sorts of stuff I don't need to deal with when I'm creating a boss. I'm really happy with the progress I've made, and a realistic release date would be sometime in Novemeber (I gotta compete with GTA 6 though), assuming I can finish the Crestwoods by the end of November and Cradlewatch by the end of October. Thanks for reading my little devlog. I know I haven't been posting many new projects, mostly because I've been focusing on ROTS, but maybe I'll release something minor before it comes out. Expect a full trailer sometime within the next two months. Until then, cya. -Mr_Pancake_1411