This is an archive of FNaK 3, bugs and all! I did this for 2 reasons. Firstly, MMK (the creator) has addressed some serious issues regarding themself and the progress of the FNaK 1 remake. These actions are things I cannot discuss on this platform. Secondly, I believe that games like this shouldn't be erased, with all the hard work put into this game it shouldn't just be deleted forever. This DOES NOT MEAN that I condone their actions, I am simply archiving this for the inevitable leave of the creator. Original Description: This is what happens when you notice you cannot find a Five Nights at Kirby's no matter how hard you look, so you make one, but then people ask for a second game, so you make one, but then tease a third game mere days after that one because someone ended up predicting it. =- Controls -= Mouse Pointer: Everything =- Saving -= To save, head inside of the project and find the List "Save (FNaK3)". Reveal this list, then right click it and Export it to your computer. Whenever you want to return and load your save, repeat the same steps, but instead of clicking Export, click Import and then select the text file that you saved to your computer. =- Mechanics -= I added a mechanics list because the phone calls are really hard to hear. MAJOR THREATS Bloden (green girl with night cap) ------- She wanders around the building. You need to use the audio lure on her so that she doesn't reach your location. She also will try and use the vents to reach you. Shut off the vents to prevent her from entering. Monster Kirby (pink guy with top hat) ------- He will make his way to your hallway. Activate the lasers when he reaches the hallway, and wait for him to leave. He's one of the slower characters. Monster Blony (blue girl with night cap) ------- She will make her way to your hallway. Activate the lasers when she reaches the hallway, and wait for her to leave. She can also attempt to enter through CAM 10, which must be shut to prevent her arrival. Monster Ramadon (green girl with chef's hat) ------- She will progress to the window, and will break through it upon arrival. Her movement is relative to the buildings temperature, speeding up when it's cold but backtracking when it's hot. Monster Imaru (red guy with baseball cap) ------- He will slowly move out of his curtains. You can pause him by staring at him on the cameras, but if he escapes, he will charge down the hallway. Activate the lasers to prevent him from passing. INCONVENIENCES Phantom Kirby (red guy with top hat) ------- He will make a loud audio cue (a ghostly "Hi!") indicating his arrival. Activate the lasers to stop him from charging down the hall, otherwise he will cause an error. Phantom Blony (red girl with night cap) ------- Some of your tools on the cameras will sometimes disappear. You need to find Phantom Blony on one of the cameras and stare at her until she disappears, returning your tools. Phantom Ramadon (red girl with chef's hat) ------- She will randomly materialize in your office. When she does, you have to turn the heat down to make her disappear. If she fully materializes, she will cause a random error. Phantom Imaru (red guy with baseball cap/missing eye) ------- He will sometimes appear when closing the maintenance panel. You must stare at him until he disappears, otherwise he will cause a random error. Phantom Arima (red guy with baseball cap & yo-yo) ------- He will randomly appear when closing the cameras, blocking the laser button. You must punch him away to make him disappear.