If you don't understand Palm's passive, it deals less damage than normal at low energy, but high damage with a lot of energy. I added two new difficulties and now each tree skin has its own passive. 3 star difficulty introduces a more advanced opponent with its own cards and energy as opposed to just random skill usage, and 4 star difficulty is quite difficult!
debug/experimental build (most likely not playable, its where I work on updates): https://scratch.mit.edu/projects/1380550534/ Music I added: 3-star Battle: Yesod Battle Theme 3 (Library of Ruina) 4-star Battle: Keter Battle Theme 3 (Library of Ruina)