create a turn-based battle PREMADE ABILITIES—— Sword: Minigame, Deal Medium Damage Block: Gain Energy if low, Might reduce damage taken Heal: Cost 1, Heal 3 HP Sword Cast: Cost 2, Minigame, Deal Medium to High Damage Block Cast: Cost 1, you can lose a minimum of 1 HP Energy Cast: Cost 3, increase Max Energy by 1
inspired by block tales ignore that the characters look like roblox characters read further for tips on making a battle STATS: -I used a 10:1 ratio for Enemy/Player HP in the final version, but any similar ratio works out. -If you want, you could implement multi-turn players and/or enemies -Don’t make player attacks too powerful or the fight ends quickly ABILITIES: -I did a 6-ability system, but adding or removing some still works -Block didn’t work as intended, so let me know if you fix it -The enemy has 4 attacks and 3 actions currently STRATEGY: -This game has no specific strategy to use, but your battle could have a predetermined best strategy -The enemy I made has a pretty basic algorithm, so please make yours better -Changing or removing the energy function would be cool DESIGN: -My design looks like roblox for simplicity reasons, but yours can be anything! ——My animations are pretty boring, but you can improve on that -The game only uses costumes for abilities, but you can do moving parts if it looks cool