wasd to move q = dash attack (killer) carry bodies (cleaner) e = throw knife (killer) clean dirt (cleaner) 1 = killer mode (or you can click the screen to change) 2 = cleaner mode (or you can click the screen to change) dirt causes civilians to become aware of your murderous rampage if they make contact with it, and dead bodies increase the range of your (invisible) alerts that will trigger sheriffs and cause civilians to run away. ---------------------------civilian roles------------------------------------ sheriff: shoots you when it's aware you are the murderer, the windup of shooting you is shorter the longer the game has gone on. it has a somewhat small range, so you can usually just back up to avoid being killed. none: the most common civilian. does not fight back when aware of you being the murderer. --------------------------civilian personalities-------------------------- normal: talks with other civilians regularly, runs a bit faster when it discovers you are the murderer without hesitation. boastful: talks with other civilians much more frequently and longer, leaves its guard down for a second before running when it discovers you are the murderer. when talking with civilians, it flexes and shows off. shy: rarely talks with other civilians. when it discovers you are the murderer, they will freeze in place and start running absurdly fast.
kill them all!!!! the teeniest weeniest update of them all (09/17/26) -fixed your body turning into a still life when you die -if your username is Mattingly10 you will now play a different version of the game :3 -clicking on the screen now changes your mode -added info about civilian roles and personalities. civilians can have one personality and one role. this currently has a total of 6 combinations. planned personalites: