This is my grid drawing thingy If you want to make a game with a grid- based level, I think this would work pretty well. Yes you can copy it just give credit. You can detect collisions using the stamps but I mean this could be modified using clones, just be careful with the 300 clone limit. Maybe I will optimize this to only draw things that are on-screen, as it currently draws off-screen tiles, just off-screen. Anyway this allows you to draw things on a grid using 16x16 tiles(you can change the tile size). Use arrow keys to move the camera around. Use h to show variables, some of which are sliders. This also lets you directly edit the grid if you enjoy pain. Use spacebar to change which tile you are using. You must enter an integer greater than 0 or the costume name of a tile. If nothing changes then you entered something invalid. Use r to reset to the 3x3 pattern you start with. If you want more tiles you can add them in the grid costumes, but I will probably add more. There are currently 4, one of which is blank. You can place tiles any where now!!!!! This entire project is made by me. I don't know how but I pulled this off without griffpatch. --Update log-- Sep. 11 2026 - Added placing below and to the left of the grid Sep. 9 2026 - Release